#pragma once

#include "Utils.h"

class ViewPortData {
public:
	Rect* CurView;
	Rect* quadTreeView;
	/* Rect of main player */
	Rect* targetRect;
	/**/
	double heightLimit;
	double widthLimit;
	double deltaToMoveHeight;

	double X;
	double Y;
	int Width;
	int Height;


	double getLeft()
	{
		return X;
	}


	double getright()
	{
		return X + Width;
	}

	double getTop()
	{
		return Y;
	}

	double getBottom()
	{
		return Y + Height;
	}

};